The Strelak Verso is a pair of handguns that transform and combine into a three-round burst machine gun. Location: “In This Together” Arsenal Lead in The Complex at noonīest Trinkets: Double Trouble Character Trinket (increased accuracy while dual-wielding), Pistolero Character Trinket (increased damage while dual-wielding), Shock Absorber (reduced recoil) Strelak Verso Image: Arkane Studios/Bethesda Softworks via Polygon It has a strong recoil, so the Shock Absorber Trinket should be the first one you equip. You just have to be careful because being able to fire while reloading makes it very easy to burn through all your ammo. Beyond that, it acts like a submachine gun. Location: Loot from Frank during “The Ballad of Ramblin’ Frank”įrank’s Constancy Automatic has two clips, which means you can reload and keep firing at the same time. Constancy Automatic Image: Arkane Studios/Bethesda Softworks via Polygon They’re also some of the best weapons in the game, so they’re worth it. Most of them are not part of main Leads - some have their own Arsenal Leads - so they’ll take a little work to collect. It’s great for finishing off Visionaries and Julianna when the fight gets up close.īeyond the standard guns above, there are a few unique, gold-tier guns to find. Increasing the already quick fire rate with a Hailfire Trinket makes this weapon extra deadly. It has a glacial reload speed, so the Speedloader Trinket is great for it. The Strelak 50-50 is basically a semi-automatic shotgun. Strelak 50-50 Image: Arkane Studios/Bethesda Softworks via Polygonīest Trinkets: Speedloader (increased reload speed), Big Box (increased magazine size), Hailfire (increased rate of fire) It’s got a low rate of fire (it’s a pump shotgun), a low reload speed, and a wide spread, so the Trinkets you add make all the difference. It’s a shotgun and it works like a shotgun. There’s not much to say about the Vopat Trencher. Trinkets: Speedloader (increased reload speed), Big Box (increased magazine size), Lightning Strike (increased full-damage range) Vopat Trencher Image: Arkane Studios/Bethesda Softworks via Polygon It’s slow to reload and has substantial recoil, though. It’s versatile enough that you can pop off headshots from a distance while also mowing through crowds of Eternalists. The Pepper Mill is a big, loud machine gun. Location: Everywhere, really “Heckin’ Good Plan” Arsenal Lead (Karl’s Bay, afternoon)īest Trinkets: Speedloader (increased reload speed), Shock Absorber (reduced recoil), Big Box (increased magazine size) It’s accurate and deadly from a distance, but it only has one shot per reload, and each reload is slow. Rapier Image: Arkane Studios/Bethesda Softworks via Polygonīest Trinkets: Speedloader (increased reload speed), Big Box (increase magazine size) Fourpounders are a lot of fun to dual-wield. The Fourpounder is a revolver-like hand cannon. Trinkets: Double Trouble Character Trinket (increased accuracy while dual-wielding) Location: Everywhere, really Harriet has purple versions in “Chaos Theory” The Fourpounder Image: Arkane Studios/Bethesda Softworks via Polygon It’s got a good rate of fire, but a lot of recoil. The LIMP-10 is a basic submachine gun - it’s a lot like an Uzi in any other game. It’s a workhorse.īest Trinkets: Shock Absorber (reduced recoil) The Tribunal (or Tribunàl, as the game insists on calling it) is your basic semi-automatic pistol. Tribunal Image: Arkane Studios/Bethesda Softworks via Polygonīest Trinkets: Lightning Strike (increased full-damage range), Sure Shot (increased accuracy), Hipster (increased accuracy without aiming) Start with it, but immediately switch to a better (louder) weapon when things go sideways. It’s perfect for stealth and sneaking, but it is not good in a firefight. The Spiker is one of the best weapons in Deathloop because it’s found everywhere and early, it’s silent, and a headshot with it is an instant kill. PT-6 ‘Spiker’ Image: Arkane Studios/Bethesda Softworks via Polygonīest Trinkets: Lightning Strike (increased full-damage range), Sure Shot (increased accuracy) Gold weapons are unique and usually require a side quest (Arsenal Lead) to obtain. Perks include things like automatically tagging enemies when you shoot them, dealing increased damage to tagged enemies, or silenced weapons. Gray weapons don’t have any Trinket slots, green and blue weapons have one and two Trinket slots respectively, and purple weapons have three Trinket slots. Weapons in Deathloop come in five rarities: gray, green, blue, purple, and gold. In Polygon’s Deathloop weapons guide, we’ll give you a quick overview weapon and type, along with our recommendations for the best Trinkets to get the most out of each gun. From silent nail guns to transforming shotguns, you’ve got options for every style of play. Deathloop’s weapons change the way you play the game.
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